Call of Duty: Warzone Pacific / Caldera Settings
Current settings for Call of Duty®: Warzone using Mouse and Keyboard.
| Setting |
Value |
| Display Mode |
Fullscreen |
| Screen Refresh Rate |
240 |
| Display Resolution |
2560x1440 |
| Render Resolution |
100 |
| Aspect Ratio |
Automatic |
| Sync Every Frame (V-Sync) |
Disabled |
| Custom Framerate Limit |
Unlimited |
| Nvidia Reflex Low Latency |
Enabled + Boost |
| Display Gamma |
2.2 (sRGB) |
| Setting |
Value |
| Streaming Quality |
Low |
| Texture Resolution |
High |
| Texture Filter Anisotropic |
High |
| Particle Quality |
High |
| Bullet Impacts & Sprays |
Enabled |
| Tessellation |
Disabled |
| Dismemberment/Gore Effects |
Disabled |
| On-Demand Texture Streaming |
Enabled (Unlimited) |
| NVIDIA Highlights |
Disabled (Costs 10-25 FPS) |
| Setting |
Value |
| Shadow Map Resolution |
Low |
| Cache Spot Shadows |
Enabled |
| Cache Sun Shadows |
Enabled |
| Particle Lighting |
Low |
| DirectX Raytracing |
Disabled |
| Ambient Occlusion |
Disabled |
| Screen Space Reflection (SSR) |
Disabled |
| Setting |
Value |
| Anti-Aliasing |
SMAA T2X |
| Depth of Field |
Disabled |
| Filmic Strength |
0 |
| World Motion Blur |
Disabled |
| Weapon Motion Blur |
Disabled |
| Film Grain |
0 |
| NVIDIA DLSS |
Disabled |
| Dynamic Resolution |
Disabled |
| Dynamic Resolution Framerate Target |
10 |
| Setting |
Value |
| Field of View |
120.00 |
| ADS Field of View |
Affected |
| Camera Movement |
Least - 50% |
| Brightness
| 60.00 |
| Horizontal HUD Bounds |
100.00 |
| Vertical HUD Bounds |
100.00 |
| Colorblind Type |
Deuteranopia |
| Colorblind Target |
World |
| Mini Map Shape |
Square |
| Mini Map Rotation |
Enabled |
| Setting |
Value |
| Audio Mix |
Boost Low |
| Master Volume |
100.00 |
| Music Volume |
0.00 |
| Dialogue Volume |
100.00 |
| Effects Volume |
100.00 |
| Juggernaut Music |
Disabled |
| Hit Marker Sound Effects |
MW |
| Mono Audio |
Disabled |
| Push to Talk |
V |
Modified 18 December 2021